There might be some latency issues there too, but in theory it should work. That way you would be able to hear the tracks in DP In the context of the mix being played in PT. You could also have the audio to be processed in DP plugins with the rest of the project in PT, and then use Transport sync to slave DP to PT. For a single session, it would probably be easier to just export a track from PT to DP, process it with the plugins and then port it back to PT. You will regularly find new free content here to enjoy and enhance your League of Legends experience. I’ve done this to use EXS24 within Logic in a DP session, and to access UAD plugins from a computer without a UAD card.īut this takes a very long time to set up, and you have to get into complicated routing to deal with additional latency resulting from the transfer of data between DAWs or computers. Welcome to Killerskins We are League of Legends’ biggest custom skin and modding community. You can do this within one computer or across two computers. Transport can be send from on to the other to keep them in sync. Using facilities like InterApp MIDI and virtual Audio Devices like the successors to SoundFlower, you can have two DAWs running at the same time, and have one as a slave to the other.
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